Given the series' strong track record when it comes to post-game content, the announcement that God of War would feature a new game plus mode didn't really come as much of a surprise. It cranks up the difficulty quite a bit, while also granting access to special armor sets that can't be acquired in a regular playthrough. The game had a more grounded but impactful combat system with some similarities to the Dark Souls series and the game’s semi-open world was huge, masterfully interconnected and the biggest in terms of its campaign size the series had ever seen taking around 20 ½ to complete without taking on the game’s many side quests. In addition, the gameplay, combat, and exploration were a complete departure from its Greek mythology-set predecessors. The narrative was definitely a step up from previous entries in the franchise. It featured fantastic new voice work from Stargate’s Christopher Judge who brought in some much-needed humanity to the character. The game was as much a reboot – set now in Norse Mythology – as it was a continuation of Kratos’ story and development. The new God of War was released in 2018 exclusively for the PlayStation 4. 9 God Of War: A Call From The Wilds – 30 minutes Some provide quite a bit more than others in this regard, but there's generally always something for those who return for a second bite. Though many of these games are short in length, the series is one that's renowned for providing its players with plenty of post-game content, making multiple playthroughs a must for those looking to see all that they have to offer. Updated June 2, 2021, by Tom Bowen: With the next God of War game looking increasingly unlikely to release in 2021, those looking to get their fill of hack and slash thrills may now find themselves turning to some of Kratos' past outings instead. Let’s take a look at the campaign length in the series’ history. As large-scale epics, the length of the games have to be just right. The God of War series is easily one of the most cinematic series available in gaming. In terms of its scale and storytelling, the series took inspiration from the Ray Harryhausen classics like Clash of Titans, Jason and the Argonauts, and the Sinbad film series. RELATED: The Best Game Sequels For Playstation 4 (According To Metacritic) The original series was comparable to the Devil May Cry series in terms of its gameplay, but God of War was more approachable in terms of its difficulty for even the most casual player. The games were first loosely based on Greek mythology and then focused on Norse mythology in the 2018 reboot. It was developed by Sony’s in-house Santa Monica Studio and directed by David Jaffe, who was also known for the Twisted Metal franchise. The God of War franchise began with its first game in 2005 on the PlayStation 2.
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